Gameplay developer
✉️: [email protected] • 📍: skrylev.dev • 🖥️: linkedin.com/in/nikita-skrylev • Tg: @skrylev
Tbilisi, Georgia
$$
\Large\textsf{Summary}
$$
Unreal Engine Developer with 6 years of experience in Unreal Engine, and C++. Applying for a position as a Gameplay Developer to leverage expertise in developing video games with superior user experience. Ready for a relocation or remote full-time.
$$
\Large\textsf{Areas of expertise}
$$
Skills: Git • Perforce • Network Replication • 3D mathematics • GAS • Unreal Engine • Linux • Automation Tool
Programming Languages: C++ • Python • Rust
Languages: Russian, Native • English, Proficient
$$
\Large\textsf{Professional Experience}
$$
Unreal Engine Developer
ICVR • Nov 2020 - Present • Remote
- Engineered an aim-assist system and trajectory search algorithms using 3D mathematics to exclusive lock onto targets in multiplayer.
- Designed behavior for multiply AI enemies to make them act as a single organism using Behavior Tree.
- Crafted in-editor tools to improve the game development pipeline, by adding custom functionality and data validation for other developers.
- Constructed a Rust application to enhance support with ChatGPT in Swarm code reviews, leading to increased code clarity and elevated code review quality.
- Improved the stability of the development pipeline by reducing the time to build the game from 1 day to ~2 hours and the frequency of failed production builds by 70% by implementing CI\CD and Automation Tool, including automation testing, Perforce pipeline creation for artists by implementing UnrealGameSync
C++ Developer